AI Insights · Timothy · July 2024
Top 5 Anime Games on Android in Poland Q2 2024
Explore the performance of the top 5 anime games on Android in Poland for Q2 2024, with insights on downloads, revenue, and active users.
In Q2 2024, the anime gaming scene on Android in Poland saw notable performances from five leading titles. Data from Sensor Tower reveals intriguing trends in weekly downloads, revenue, and active users.
Solo Leveling: Arise from Netmarble had a significant start after its release on May 3, 2024. Weekly revenue peaked at approximately $18K in mid-May before gradually declining to around $4.8K by the end of June. Downloads saw an initial spike of about 42.8K in the first week of May, followed by a sharp drop to around 398 by the end of the quarter. Active users, however, remained relatively stable, starting at 41.5K and ending at approximately 35.3K.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. showed consistent performance with weekly revenue peaking at $11.6K in late May, then stabilizing around $6.9K towards the end of June. Downloads fluctuated between 457 and 1.1K weekly, while active users remained steady, averaging around 10.5K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE, also by Bandai Namco, experienced a peak in weekly revenue of nearly $10K at the end of April, but this figure decreased to roughly $1.8K by mid-June. Downloads remained relatively stable, ranging from 347 to 583 per week. Active users showed minor fluctuations, generally hovering around 3K throughout the period.
ONE PIECE Bounty Rush maintained a modest revenue stream, peaking at $430 in early June. Weekly downloads were consistent, averaging around 300 to 400, with a brief peak of 500 in early May. Active user numbers saw a small decline from 1.8K in early May to about 1.4K by the end of June.
FAIRY TAIL: Fierce Fight from HONGKONG SKYMOONS INTERACTIVE CO., LIMITED, had a gradual decline in performance. Weekly revenue started at $455 in early April and dwindled to around $297 by the end of June. Downloads showed a sharp decrease, with initial figures of 702 in early April dropping to zero from late May onwards. Active users followed a similar trend, decreasing from 878 in early April to 520 by the end of June.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the anime gaming market on Android in Poland. For more detailed analytics and insights, visit Sensor Tower.